Chicago Summer 16″ Rules

General Rules: (for Sport Specific Rules scroll down)

Note: All players must sign and adhere to the All Sports Series Waiver prior to participating).

1. Fighting is not tolerated and will result in expulsion from All Sports Series.

1a. Any form of fighting will result in the persons involved to be expelled from the league. (This could also lead to the entire team being expelled depending on the scenario).

1b. No refunds will be granted due to this.

2. You must field a team!

2b. Failing to field a team more than one time will result in your team’s expulsion and not being welcome back next year. It’s simply not fair to other teams.

3. Only Captains are allowed to speak with officials or umpires.

4. Players may not play unless they have signed the All Sports Series Waiver.

4a.  All full-time Players have signed the Waiver during their Initial Registration.

4b. To sign up a Substitute Click Here.

5. Games will start promptly at scheduled time.  If you are late you will be wasting your own playing time.

6. All Players must wear their All Sports Series Jerseys.

6a. Refs want teams to wear the same color.

6b. Also for statistical purposes, we need our the jerseys with #s.

6c. Players are not allowed to play without the jerseys.

7. No alcohol or drugs are allowed at the league. If there is any suspicion of alcohol or drug use. The player will be removed.

8. NO Metal cleats.  There will be pre-game checks for this.

8a. Insurance will not allow for this.

9. An ejection from a game by an official will result in a review of the player’s actions and may result in a 1-week suspension. (We want to promote fair and competitive games).


11. Players who did not play in the Regular Season may not play in the Playoffs.


1. All Teams make the Playoffs.

2. Playoffs are Double Elimination style over the past two weeks of the Season.



1. Head to Head.

1a. Head to Head record will also be used for Multi-Team Ties.. Utilizing the combined Head to Head Records of Involved Teams.

2. If still tied, Strength of Schedule will be used by adding up the combined records of Opponents for Involved Teams.

3. If still tied, Margin of Victory in the Head to Head Games will be used.

4. If still tied, Strength of Schedule will again be used, this time only using the Teams which were defeated by the teams in question. For example, if two teams are tied with 5 wins.. and all of their tiebreaker scenarios stayed tied until this last tiebreaker.. The win totals of those 5 wins will be tallied with the greater score getting the advantage in seeding.



In-Game 16″ Softball Rules:

1. 10 on 10.  7 inning Games (however, no inning can start later than 50 minutes into the Game).

1a. If you have more than 10 Players, you can enter everyone in the batting order.

2. Unlimited arc. The higher the pitch, the shorter the strike-zone.

2a. The strike-zone is the alleyway straight back behind the plate.  A strike must must cross the batters body between shoulders and waist and the ball must land behind the plate.

3.  The count starts at 1 and 1.

3a. With 2 strikes your first foul ball will not result in an out.

3b. With 2 strikes your second foul ball will result in an out.

4. Baserunners may lead-off but cannot steal or advance a base on a pick-off attempt.

4a. If the pitcher attempts to pick-off a batter and the ball goes out of play, the baserunner remains at their base.

5. NO CONTACT! Runners must slide or simply give themselves up — they will be out if they try to collide with a defensive player. Defensive Players cannot block the base without the ball either. 

5a. Don’t throw the bats.

6. In field fly rule is at the discretion of the umpires.

7. If a ball rolls out of play, the baserunners will get 1 additional base (depending on umpire’s discretion).

8. Slaughter rule is in effect if a team is down by 10+ at any time after the completion of the 5th inning the game.

9. In the event of a tie during the Regular Season, we will play an extra inning..

9a. Innings will start with a baserunner on 2nd and 1 out.

9b. Batters will start with a 2-2 count in Extra Innings.